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About me

Last updated Jul 18, 2026

I build web products end to end — interface, API, data layer, and the pipeline that ships them. Most of my work sits where product requirements meet a system that has to stay correct under load.

What I focus on

  • Correctness at the boundaries. Money, auth, and data ingestion are where bugs get expensive. I push validation and invariants to the edge of the system and keep the middle boring.
  • Systems you can reason about later. I'd rather write one explicit module than three clever abstractions that hide the control flow.
  • Documentation as a deliverable. A feature isn't done when it works, it's done when the next person can change it safely.

Strengths

AreaWhat that means in practice
FrontendTypeScript, React, Next.js App Router, design-system work, accessibility
BackendREST and RPC APIs, Postgres schema design, background jobs, caching
DataEvent ingestion, batch and streaming pipelines, warehouse modeling
PlatformDocker, CI/CD design, infrastructure as code, observability

For the specific tools I reach for, see How I work.

Experience

Software Engineer · TRU Inc

2024 to present. Product engineering on a team of six, split between the customer-facing web application and the data platform behind it.

  • Own the checkout and payments surface end to end — interface, server actions, pricing logic, and the payment provider integration. Shipped as Atlas Checkout.
  • Shared ownership of the event ingestion pipeline feeding analytics and internal reporting (Pulse Ingest).
  • Rebuilt the release path from a manual checklist into a reproducible pipeline (Vessel Deploy).
  • On-call one week in six, across both surfaces.

Beyond feature work: wrote the team's architecture decision records, set up the pull-request template that made blast radius the first thing a reviewer looks at, and mentored two junior engineers — mostly by pairing on debugging rather than reviewing finished work, since the reasoning is the part that transfers.

Full-stack Developer · Contract

2023 to 2024. Internal tools for two clients: an inventory reconciliation dashboard and a document assistant that later became Lumen.

Junior Developer · Studio

2022 to 2023. Frontend work on marketing sites and a design system used across six client projects. Where I learned that accessibility is cheaper to build in than to add.

Note

Dates are years, not months, on purpose — month-precision timelines invite questions about gaps that are rarely the interesting part of a career.

Education

B.Sc. Computer Science — 2018 to 2022. Final-year project on distributed job scheduling, which is why queues and retries show up in most of my architecture diagrams.

Achievements

Awards and competitions

YearWhat
20252nd place, national data hackathon — retinal image classification track
2024Internal engineering award for the release pipeline rebuild
2021Finalist, university software competition (distributed scheduling)

Publications

  • Retinex-based preprocessing for eye disease detection — conference paper, 2025. Google Scholar

Certifications

  • Google Cloud Professional Data Engineer — 2025
  • AWS Solutions Architect Associate — 2023

Talks

  • Documenting projects like a product — internal engineering talk, 2026. Notes
  • Cutting release time by 90% — retrospective on Vessel Deploy, 2026.

What on-call taught me

Most of my technical growth came from being on rotation. Reading production failures weekly changed how I write code: I default to explicit failure modes, idempotent operations, and logs that name the decision being made rather than the value being passed.

What I'm looking for

Teams that ship regularly, treat production as a shared responsibility, and write things down. Product surface area is more interesting to me than technology choice — I'll learn the stack.